Codex
Items & Gear
Every gear slot, where it drops, and the base stats it carries.
Gear drops from dungeon clears. Each piece starts as a plain base whose stat depends on its slot and the map tier it dropped in. The item level (iLvl) sets its gear tier and the level you need to equip it. Rarity and affixes come from the forge.
Equipment slots
Weapon
Base stat: Damage
Helm · Chest · Boots
Base stat: Armor
Ring · Amulet
Base stat: Health
Bases by map tier
| Map | iLvl | Gear tier | Req. level | DamageWeapon | ArmorHelm, Chest, Boots | HealthRing, Amulet |
|---|---|---|---|---|---|---|
| T0 Novice Training Grounds (Tutorial) | 1 | 1 | 10 | +10 | +8 | +15 |
| T1 Verdant Forest | 15 | 2 | 20 | +15 | +12 | +23 |
| T2 Ruined Catacombs | 30 | 3 | 30 | +20 | +16 | +31 |
| T3 Blazing Caldera | 50 | 4 | 40 | +25 | +20 | +39 |
| T4 Frostbite Peak | 70 | 5 | 50 | +30 | +24 | +47 |
| T5 Abyssal Temple | 85 | 6 | 60 | +35 | +28 | +55 |
| T6 Celestial Spire | 100 | 6 | 60 | +40 | +32 | +63 |
Skill books
Each dungeon reward has a 12% chance to include a Skill Book. Learn it with /skills learn item_id:<id>. Every book is listed in Combat Skills.